NA RNG - Worlds closest eye for an eye
Personal Score
Team Score
Detailed Report
Defeat
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Eye for an Eye!
Eye for an Eye!
Simultaneously destroy, and be destroyed, by the same enemy.
• Enemy vehicles destroyed by setting them on fire or by ramming are counted.
• Can be obtained in Random Battles only.
97 343
1 773
5
Paris – Standard
Paris
Object 140
Object 140
Renal_Failure [OHAYO]
26.09.2022 03:53
Without Premium With Premium
Credits 32 447 32 447
Experience 1576 1773
Detailed Report
Statistics for Renal_Failure
Battle efficiency Σ: 1 3137 6 1650 401 - -
  • Bigbuild98 [2KEY] Kunze Panzer
  • ViperGunz [2KEY] Leopard Prototyp A 1
  • Ollaur Char Futur 4 4 2 6
  • Jon_G_sniper [SLAVI] AMX 13 90 2 2 2
  • BabyYetti [-DRC-] E 50 1
  • Naiman_2020 Strv 103B 1 2
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 14/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3137
  • {{ ::replay.translations.damageDealt.sniper }} 577
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1650
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 401
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,15
Credits With Premium
Received 32 447 32 447
Personal Reserves bonus 24 336 24 336
Action / Personal missions payout 24 336 24 336
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 81,119 97,343
 
Auto-repair vehicle -25,908 -25,908
Auto-resupply ammunition -41,200 0 -41,200 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -45,989 0 -29,765 0
Time
  • Starting time 03:53
  • Battle duration 6 min 11 s
  • Time of destruction 6 min 6 s
Experience
Received 394 20     394 20
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 182 0     1 182 0
 
 
Total: 1 576 20 1 773 30
  • Version: 1.18.0
  • Server game time: 2022-09-26 03:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Renal_Failure

Replay description

Timestamp is when i die so at the end, char lit me on fire, i shot him, we died simultaneously and got eye for an eye

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