Ace Dicker Max
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
157 227
9 030
30
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
El Halluf – Standard
El Halluf
Dicker Max
Dicker Max
IDanariaI [ALP-J]
08.01.2023 15:15
Without Premium With Premium
Credits 56 545 56 545
Experience (x{2} for the first win in a day) 7630 9030
Detailed Report
Statistics for IDanariaI
Battle efficiency Σ: 5 3862 7 - 69 - -
  • Furkan26esk [PYRZ] Type 58 2
  • AlanKomar [4CDC] MT-25 1 1
  • HuSka1 VK 36.01 (H) 1 1
  • duuj13 T-50-2 1
  • toty70 Type 64 2 2
  • Philhipp T-34-85M 1
  • llELKYll Ikv 65 Alt II 1
  • nikola_kalinov_SRB [SRBTG] KV-85 2 2
  • PUPART O-I 1
  • lucas61330 [B-F-D] 40TP Habicha 1 2
  • inanus [ELON] FV304
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 15/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3862
  • {{ ::replay.translations.damageDealt.sniper }} 2101
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 69
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,79
Credits With Premium
Received 56 545 56 545
Action / Personal missions payout 72 409 72 409
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,555 -2,555
Auto-resupply ammunition -53,200 0 -53,200 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 70,199 0 98,472 0
Time
  • Starting time 15:15
  • Battle duration 6 min 33 s
  • Time of destruction 6 min 32 s
Experience
Received 1 400 70     1 400 70
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 4 200 0     4 200 0
Bonus for Premium vehicle tier 630       630  
 
 
Total: 7 630 140 9 030 210
  • Version: 1.19.0
  • Server game time: 2023-01-08 15:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: IDanariaI

Replay description

JP-8 High Caliber Mission (Perfect) long range shoots even enemys not visible anymore!

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