5.17 base value for 'firing while stationary', and I do not even need to be 15 metres behind bush when firing to stay unspotted...
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
64 803
7 968
Westfield – Standard
UDES 03
43742859017
| Without Premium | With Premium | |
|---|---|---|
| Credits | 27 001 | 27 001 |
| Experience | 7525 | 7968 |
Battle efficiency
Σ:
2
3482
6
-
11
-
-
- Greyson_Quarry M-III-Y 1 2
- Damien_Rapt0r Object 252U Defender
- 43742859017 UDES 03
- mattchu412 Bat.-Châtillon 12 t 1 1
- DoglegD E 65 Zwilling 1
- High_Plains_Tanker [-LNF-] SU-130PM 1 2
- coSmo19 [-LIDS] UDES 03 1
- tolik1979 Progetto CC55 mod. 54 1 3
- wartwin25 [RIPD] IS-2-II 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 13/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3482
- {{ ::replay.translations.damageDealt.sniper }} 420
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 11
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,02
Credits
With Premium
| Received | 27 001 | 27 001 | ||||
| Personal Reserves bonus | 20 251 | 20 251 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 47,252 | 64,803 | ||||
| Auto-repair vehicle | 0 | 0 | ||||
| Auto-resupply ammunition | -19,720 | 0 | -19,720 | 0 | ||
| Auto-resupply consumables | -60,000 | 0 | -60,000 | 0 | ||
| Total: | -32,468 | 0 | -14,917 | 0 |
Time
- Starting time 02:25
- Battle duration 7 min 43 s
- Time of destruction 7 min 42 s
Experience
| Received | 885 | 44 | 885 | 44 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Personal Reserves bonus | 1 328 | 198 | 1 328 | 198 | ||
| Action / Personal missions payout | 5 312 | 0 | 5 312 | 0 | ||
| Total: | 7 525 | 242 | 7 968 | 264 |
- Version: 2.3.0
- Server game time: 2026-07-09 02:25
-
Spawn: II
- Battle type: Regular
- Uploaded: 43742859017
Replay description
5.17 base value for 'firing while stationary', and I do not even need to be 15 metres behind bush when firing to stay unspotted by heavy tanks in the distance.
It's because I have full concealment skill on all my crew members, full BIA on all my crew members, food consumable, Natural Cover directive. And Camo Net also helps I would say, but I am not sure about that -- I'd have to do some 'Add to Comparision' research to come to a conclusion about that. And it's also because heavy tanks (usually) have bad view range, and because also those heavy tanks are in the distance, not close enough to my vehicle (my UDES 03 tank destroyer)...
Replay's comments (0)