Ace, Top Gun, Gore's on SU-26
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
14 713
683
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Encounter
Sand River
SU-26
SU-26
PriitrLearnsArty
18.10.2014 15:51
Without Premium With Premium
Credits 14 713 22 070
Experience 683 1025
Detailed Report
Statistics for PriitrLearnsArty
Battle efficiency Σ: 4 1139 5 - 212 -
  • Skrzypovvita Valentine 1
  • tofikoso9020 Covenanter 1 1
  • jikata_lp [BULBG] M5 Stuart 3
  • loikkis Type 98 Ke-Ni 1 1
  • BoK_wD M3 Lee 2 5
  • ukivanja [_B_B_] Hetzer 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1139
  • {{ ::replay.translations.damageDealt.sniper }} 1139
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 212
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,42
Credits With Premium
Received 14 713 22 070
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -1,080 0 -1,080 0
Auto-resupply consumables 0 0 0 0
 
Total: 13,633 0 20,990 0
Time
  • Starting time 15:51
  • Battle duration 4 min 34 s
  • Time of destruction -
Experience
Received 683 34     1 025 51
Fine for causing damage to allies 0 0
 
 
Total: 683 34 1 025 51
  • Version: 0.9.3
  • Server game time: 2014-10-18 15:51
  • Spawn: I
  • Battle type: Regular
  • Uploaded: priitr

Replay description

This replay seems to indicate SU-26 is an OP sob, but in reality it's far from it. To do tolerably well on on SU-26 you must have the following prerequisites met: 1 - NOT a T5 battle. The gun on this thing will not penetrate almost anything on T5 and has trouble penetrating even T4 mediums. (I've bounced lots of shells from Pz1C, Luchs, M7 arty, most mediums).
2 - Not a city map or the one with many hills and rocks, the top gun has very flat trajectory and has trouble hitting things behind obstacles.
3. - Reasonably well-trained crew to have many chances for penetrations as you really have to hit many times to get some damage done.
On the plus side it has very fast rate of fire and is pretty good in TD mode.

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