Hummel Ace Tanker
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
34 467
1 844
Sand River – Standard
Hummel
killjoy212
Without Premium | With Premium | |
---|---|---|
Credits | 34 467 | 51 701 |
Experience (x{2} for the first win in a day) | 1844 | 2766 |
Battle efficiency
Σ:
1
2144
8
-
1115
-
- emilius77 T29 1 1
- Gad0u [QC-QC] IS-3 2 1
- Vanidor T34 3 1
- TheDemeaner [2SAB] KV-3 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 6
- {{ ::replay.translations.shots.hits }} 3/3
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 2144
- {{ ::replay.translations.damageDealt.sniper }} 2144
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 1115
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,08
Credits
With Premium
Received | 34 467 | 51 701 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -6,720 | 0 | -6,720 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 27,747 | 0 | 44,981 | 0 |
Time
- Starting time 12:47
- Battle duration 5 min 13 s
- Time of destruction -
Experience
Received | 922 | 46 | 1 383 | 69 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 844 | 92 | 2 766 | 138 |
- Version: 0.9.4
- Server game time: 2014-12-21 12:47
- Spawn: I
- Battle type: Regular
- Uploaded: killjoy212
Replay description
This game shows how RNG is sometimes your best friend in an artillery gun.
First hitting a T34 for 1299 damage with one shot, allowing my team to easily pick him off.
Then stopping a Kv-3 and an IS-3 from killing our precious IS; eventually gaining my first kill.
The rest then turns into your average arty game of point and click (More skill's required for arty obviously), but I left this game speechless for minutes, hopefully the effect will be the same for the viewers
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