Type 4 Heavy ACE: Extraordinary bouncer
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
60 389
3 210
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
Type 4 Heavy
Type 4 Heavy
ortega456
18.12.2015 22:24
Without Premium With Premium
Credits 60 389 90 584
Experience (x{2} for the first win in a day) 3210 4816
Detailed Report
Statistics for ortega456
Battle efficiency Σ: 7 7102 8 13260 347 1
  • Hospodin_2014 [BTACZ] AMX 13 75 10
  • _Abaddon__ T-10 2 1 3
  • _Dosen_ [11] Type 62 2
  • pitny24 Jagdpanther 5
  • dogdogpll Panther mit 8,8 cm L/71 5 1
  • McApE Rhm.-Borsig Waffenträger 4 3 2
  • wawakiller [A-L-F] WZ-132 4
  • erfurterjungs [INN0M] IS-3 1 2
  • PolpotCZE [CSKTS] T-10 6 3 2
  • razor_997 Tortoise 1
  • Gustaw KV-4 3 2
  • st0ffe [OSB] T32 7 1 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 18/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7102
  • {{ ::replay.translations.damageDealt.sniper }} 395
  • {{ ::replay.translations.received.label }} 55
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 50
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 13260
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 347
  • {{ ::replay.translations.capture }} 73/0
  • {{ ::replay.translations.mileage.label }} 2,18
Credits With Premium
Received 60 389 90 584
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,125 -18,125
Auto-resupply ammunition -63,265 0 -63,265 0
Auto-resupply consumables 0 0 0 0
 
Total: -21,001 0 9,194 0
Time
  • Starting time 22:24
  • Battle duration 12 min 37 s
  • Time of destruction 12 min 36 s
Experience
Received 1 605 80     2 408 120
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 3 210 160 4 816 240
  • Version: 0.9.13
  • Server game time: 2015-12-18 22:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ortega456

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