DW2 1.2k dmg 1.5k blocked
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
27 830
2 083
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Tundra – Standard
Durchbruchswagen 2
blazethrust [A-C-E]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 18 553 | 27 830 |
| Experience | 1388 | 2083 |
Battle efficiency
Σ:
7
1227
6
1545
-
2
- clicknkill95 Cruiser Mk. II 3 2
- thepunisher2016 Pz.Kpfw. IV Ausf. A 3 4
- MasterAceTankerKilla [RZA-E] LTP 5 1
- leithus [EARCT] M3 Light 7 1
- SlingCharger Cruiser Mk. IV 2 1
- sagittarius8 T-127 5 2 4
- cacula197 [1_BCB] M5 Stuart 16 4
- Mc_Alergic_to_Dairy LTP 1 2
- IMMobile_ATM M3 Light 2 2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 47
- {{ ::replay.translations.shots.hits }} 30/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1227
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 56
- {{ ::replay.translations.received.pierces }} 10
- {{ ::replay.translations.received.noDamage }} 46
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1545
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 9/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.capture }} 0/81
- {{ ::replay.translations.mileage.label }} 1,5
Credits
With Premium
| Received | 18 553 | 27 830 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -2,102 | -2,102 | ||||
| Auto-resupply ammunition | -1,410 | 0 | -1,410 | 0 | ||
| Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
| Total: | 12,041 | 0 | 21,318 | 0 |
Time
- Starting time 07:41
- Battle duration 8 min 0 s
- Time of destruction 7 min 59 s
Experience
| Received | 1 068 | 53 | 1 602 | 80 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Action / Personal missions payout | 320 | 0 | 481 | 0 | ||
| Total: | 1 388 | 53 | 2 083 | 80 |
- Version: 0.9.14
- Server game time: 2016-04-07 07:41
-
Spawn: I
- Battle type: Regular
- Uploaded: blazethrust
Replay description
15:00- 14:00- decide to go hill
13:58-:13:32- meet little resistence, fail to pen M3
13:26-13:09 getting flanked, platoon mate dies surrounded by 3 tanks
12:28-11:21 fierce 1v5 taking one out and base being captured
11:20 going to defend base
11:05 2v7
10:49 base cap reset from 71
10:11 1v4
10:10-10:07 take first serious hits
10:04 1v3
9:43 being flanked by crusier 4 take another hit
9:31 take another hit, 1v2
9:22 flanked by crusier 2, 1v1
9:00 decide to go back to hill where M5 was last spotted
9:00-7:26 nothing happens on hill, try to get spots but dont get any
7:15 M5 get spotted, shooting HE taking no damage
7:11-7:05 chase M5 down
6:58 Victory
Replay's comments (1)