5K Spotting damage - LT15 with Honours
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
31 593
2 452
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Erlenberg – Assault
Erlenberg
T37
T37
FryingTonight
16.11.2016 23:00
Without Premium With Premium
Credits 31 593 47 390
Experience (x{2} for the first win in a day) 2452 3678
Detailed Report
Statistics for FryingTonight
Battle efficiency Σ: 1 284 3 - 5125 9
  • coolmaniac T20 1 1
  • Libka M12 2 2
  • Sarmata_PL [AMORE] KV-1
  • matej369_2016 [MA-MA] SU-100
  • Dzbin1 VK 30.01 (H)
  • igorekz [LA-FR] M24 Chaffee
  • Profibaufrosch Tiger I
  • petr_ostr Škoda T 25
  • TANK79_2014 [F_POL] Nashorn
  • ELnaimeR Cromwell
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 5
  • {{ ::replay.translations.shots.hits }} 4/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 284
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5125
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,36
Credits With Premium
Received 31 593 47 390
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,494 -4,494
Auto-resupply ammunition -5,915 0 -5,915 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 18,184 0 33,981 0
Time
  • Starting time 23:00
  • Battle duration 10 min 0 s
  • Time of destruction 9 min 59 s
Experience
Received 1 226 61     1 839 92
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 452 122 3 678 183
  • Version: 0.9.16
  • Server game time: 2016-11-16 23:00
  • Spawn: I
  • Battle type: Regular
  • Uploaded: FryingTonight

Replay description

Already completed the LT15, but died in 1st attempt. This time, the honour is mine!

Got rather salty with a Tiger for firing from behind me, but luckily the enemy chose not to shoot into the bush.

Then falling back, I did consider popping a tracking shot into the enemy Tiger, but there was no time, and the T-20 almost ruined my day.

Then it was really a case of letting the enemy come at the base. Near the end, I switched to prem to have a go at the Tiger's turret, but fluffed the shot, and was lucky to survive.

Lastly, a mad dash for the arty, while trying not to ditch into the water. Kudos to the enemy M12 for having a go of it.

All in all, if I had stuck to spot, run, spot, I would have come out with no damage, and no prem ammo costs (of 32K credits, 13K went on repairs/resupply).

Stay hidden, fellow scouts!

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