This is how useful click-spamming is.
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Personal Score
Team Score
Detailed Report
Victory
15 270
853
Arctic Region – Standard
IS-3A
BP_OMowe [V_O_S]
Without Premium | With Premium | |
---|---|---|
Credits | 15 600 | 23 400 |
Experience (x{2} for the first win in a day) | 853 | 1280 |
Battle efficiency
Σ:
-
-
1
-
-
-
- sale_1980 [CBYC] AMX 50 100 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 3
- {{ ::replay.translations.shots.hits }} 1/0
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 0
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 0/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,49
Credits
With Premium
Received | 15 600 | 23 400 | ||||
Fine for causing damage to allies | -330 | 495 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 15,270 | 22,905 | ||||
Auto-repair vehicle | -22 | -22 | ||||
Auto-resupply ammunition | -3,540 | 0 | -3,540 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 11,708 | 0 | 19,343 | 0 |
Time
- Starting time 07:02
- Battle duration 6 min 53 s
- Time of destruction 6 min 52 s
Experience
Received | 406 | 20 | 609 | 30 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 41 | 61 | ||||
Total: | 853 | 40 | 1 280 | 60 |
- Version: 0.9.17
- Server game time: 2017-01-18 07:02
- Spawn: I
- Battle type: Regular
- Uploaded: BP_OMowe
Replay description
Hands on demonstration of how pinging the minimap can help win a game.
* Trigger-warning *
This replay show behaviour not consistent with the Game Rules.
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