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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 45 314 | 67 971 |
Experience | 1114 | 1671 |
- accipeter Strv 103B 3 1 2
- earl__Grey AMX M4 mle. 49 Liberté 1 1 2
- xav2 [F-E-T] Rheinmetall Skorpion G 2 5 1
- PaK_Wagen [DRAGO] Object 261 1
- vlad73 [D57T] G.W. E 100 1 1 1
- seweryn00ga [TPZ] T-10 2 2 3
- Jackarl T49 2 1
- yamateur [WAGON] T-100 LT 2 2
- zmija0 [TPZ] ST-I 1 1 1
- deZUK STA-2 2 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 11/11
- {{ ::replay.translations.shots.heHits }} 7
- {{ ::replay.translations.damageDealt.total }} 4571
- {{ ::replay.translations.damageDealt.sniper }} 4246
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 340
- {{ ::replay.translations.damageStunned.ownLabel }} 1752
- {{ ::replay.translations.stunsCaused }} 14
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,73
Received | 45 314 | 67 971 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -33,660 | 0 | -33,660 | 0 | ||
Auto-resupply consumables | -23,000 | 0 | -23,000 | 0 | ||
Total: | -11,346 | 0 | 11,311 | 0 |
- Starting time 00:36
- Battle duration 10 min 47 s
- Time of destruction -
Received | 1 114 | 55 | 1 671 | 83 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 114 | 55 | 1 671 | 83 |
- Version: 0.9.19
- Server game time: 2017-06-22 00:36
- Spawn: II
- Battle type: Regular
- Uploaded: PaK_Wagen
Replay description
In this battle I've got activated 15th SPG mission for Ob. 260. But someone retarded in WG decided, that beeing 1st in experience earned in both teams is not enough for rebalanced (fucked up) artillery piece, so he added one primary condition: assist in 3,5k damage. Since hardly nobody shoots stunned vehicles, it is nearly impossible to both stun for 3,5k and be the first in experience earned, because you have to pick targets carefully and hope anybody would be aware when to shoot and you HAVE TO provide stunning only while your team is dealing damage. If you miss, or your team push 1-2 seconds too late, your shot is wasted. I hope this retard in WG who created such mission conditions will burn in hell forever.
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