212A on Lakeville demonstrates support role of SPG's
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
48 830
4 688
Lakeville – Encounter
212A
JustLeroy [TLB_]
Without Premium | With Premium | |
---|---|---|
Credits | 21 702 | 32 553 |
Experience (x{3} for the first win in a day) | 3124 | 4688 |
Battle efficiency
Σ:
4
2029
14
-
-
-
675
- kwnil T29 2 4
- grantcyrus1980 [CRIMZ] Rheinmetall Skorpion G 1 2
- CPT_Voznick [FUWG] Panther 2
- TheImaginativeSkiper E 75 4 2 1
- TyGator [IMBAD] WZ-111 2 3 1
- _AveFenix_ [BATAN] T49 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 2/2
- {{ ::replay.translations.shots.heHits }} 11
- {{ ::replay.translations.damageDealt.total }} 2029
- {{ ::replay.translations.damageDealt.sniper }} 2029
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 675
- {{ ::replay.translations.stunsCaused }} 9
- {{ ::replay.translations.capture }} 0/15
- {{ ::replay.translations.mileage.label }} 0,08
Credits
With Premium
Received | 21 702 | 32 553 | ||||
Personal Reserves bonus | 10 851 | 16 277 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 32,553 | 48,830 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -21,010 | 0 | -21,010 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 11,543 | 0 | 27,820 | 0 |
Time
- Starting time 18:16
- Battle duration 7 min 29 s
- Time of destruction -
Experience
Received | 781 | 39 | 1 172 | 59 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x3 | x3 | x3 | x3 | ||
Personal Reserves bonus | 781 | 118 | 1 172 | 177 | ||
Total: | 3 124 | 235 | 4 688 | 354 |
- Version: 0.9.20
- Server game time: 2017-10-13 18:16
- Spawn: I
- Battle type: Regular
- Uploaded: JustLeroy
Replay description
Not a spectacular game by any stretch, but I feel this demonstrates how effective SPG's can be in supporting the team. Also demonstrates effectiveness of splash damage to reset a cap and weaken enemy units so teammates cam kill them.
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