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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 15 070 | 22 605 |
Experience | 549 | 824 |
- ludvigvhkrohne Valentine 2 1
- Schiloz A-20 1 1 1
- CAISSA05 M5A1 Stuart 1 1 1
- Totaly_Not_A_Spy [EXPF] AT 2 1 1
- blambert2 Sav m/43 2 1
- kimi_378 Pz.Kpfw. III Ausf. J 1 1 1
- Virumaster [ASEXO] Pz.Kpfw. T 25 1 3 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 7/7
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 1165
- {{ ::replay.translations.damageDealt.sniper }} 944
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 145
- {{ ::replay.translations.stunsCaused }} 5
- {{ ::replay.translations.capture }} 0/68
- {{ ::replay.translations.mileage.label }} 3,19
Received | 15 070 | 22 605 | ||||
Personal Reserves bonus | 3 768 | 5 652 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 18,838 | 28,256 | ||||
Auto-repair vehicle | -924 | -924 | ||||
Auto-resupply ammunition | -7,575 | 0 | -7,575 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 7,339 | 0 | 16,757 | 0 |
- Starting time 16:55
- Battle duration 15 min 0 s
- Time of destruction -
Received | 366 | 18 | 549 | 27 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 183 | 275 | ||||
Total: | 549 | 18 | 824 | 27 |
- Version: 0.9.20.1
- Server game time: 2017-11-19 16:55
- Spawn: I
- Battle type: Regular
- Uploaded: Kebabnissen
Replay description
Hehe .. yeah, it was very boring even. It was me (Grille) vs 3 enemies incl. an arty.
I decided since it was just me left, and they wanted to cap, that I would run like the wind, and try and decap circle as much as I could until they gave up. It was 9 minutes left of the battle.
I did though, I tried to fire at the common spots and got a nice hit (around the 6 minute mark).
I'm not sure what they were thinking, because they continued to cap, and then suddenly just stopped.
No cappers meant it was pointless for me to shoot, so I headed for the common arty grounds up at A0. Just as I reached it the battle timer ended and it was a draw. The option was to lose, so I was kinda happy about this result, despite it being boring it was a bit tense as well...
Replay's comments (0)