Mauerbrecher new config
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
104 985
2 645
Lakeville – Encounter
Lakeville
VK 168.01 Mauerbrecher
VK 168.01 Mauerbrecher
tete
31.12.2017 20:45
Without Premium With Premium
Credits 51 463 77 195
Experience 1329 2645
Detailed Report
Statistics for tete
Battle efficiency Σ: 5 1968 14 950 900 - -
  • Bukkowski_hero O-Ni 3 2
  • ismetfurkan97 [M-A_D] VK 30.02 (D) 1 1
  • RNG_B0T [_RNG-] leKpz M 41 90 mm GF 1
  • xs44 Jagdpanther II 1
  • dawidgreniuk [ARML] E 75 1 3 3
  • giatros3_1 Bat.-Châtillon 25 t AP 1 1
  • finland111 [KOFH] O-Ho 1 2
  • jezyk_1 [ILE] T-54 first prototype 2 1
  • JackFlash87 [SVINE] Ikv 90 Typ B 1 2 1
  • xcosx1 T-10 1 2
  • mariosaezvilluendas [E-S-P] IS
  • dischans IS 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 15/15
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 1968
  • {{ ::replay.translations.damageDealt.sniper }} 394
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 950
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 900
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/21
  • {{ ::replay.translations.mileage.label }} 1,58
Credits With Premium
Received 51 463 77 195
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,780 -6,780
Auto-resupply ammunition -15,095 0 -15,095 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: 19,588 0 73,110 0
Time
  • Starting time 20:45
  • Battle duration 8 min 3 s
  • Time of destruction 8 min 2 s
Experience
Received 1 208 60     1 812 90
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 120       181  
 
 
Total: 1 329 60 2 645 90
  • Version: 0.9.21
  • Server game time: 2017-12-31 20:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: tete

Replay description

ventilo
fouloir
revêtement

j'ai enlever les extincteurs pour du chocolats pour boster avec le ventilo
l’équipage

cela semble plutot bien marche

he tout le temps
sinon ap en combats propre

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