Object 140, Swamp, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
117 579
1 296
6
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Swamp – Standard
Swamp
Object 140
Object 140
adam7376 [AVIR]
21.11.2017 00:26
Without Premium With Premium
Credits 90 445 135 668
Experience 1296 1944
Detailed Report
Statistics for adam7376
Battle efficiency Σ: 3 9042 9 1750 1968 3 -
  • The_Trooper [_DNA_] T30 1
  • Andy66678 [_G_TT] Leopard Prototyp A 1 1 4
  • RighteousRuler STB-1 1 1 2
  • MrY21 T25 Pilot Number 1 3 1 2
  • Breizhmaro [WARGS] Object 252U Defender 1
  • Rayskull_DK [KL_DK] Rheinmetall Skorpion G
  • goozior [GHS] XM551 Sheridan 2 3
  • MrMASKOT [SCTZ] ISU-152 1 3
  • FrazzerY O-Ho 1 5
  • Red_CRAZY_Monkey Type 5 Heavy 4
  • breiwiukov [1_PKC] T 55A 2 2 2
  • 007SAS AMX 13 90 1
  • torin Strv S1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 41
  • {{ ::replay.translations.shots.hits }} 34/28
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9042
  • {{ ::replay.translations.damageDealt.sniper }} 3214
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1750
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1968
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,68
Credits With Premium
Received 90 445 135 668
Battle payments 27 134 40 701
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 117,579 176,369
 
Auto-repair vehicle -23,891 -23,891
Auto-resupply ammunition -96,970 0 -96,970 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -6,282 0 52,508 0
Time
  • Starting time 00:26
  • Battle duration 14 min 24 s
  • Time of destruction 14 min 23 s
Experience
Received 1 296 64     1 944 96
Fine for causing damage to allies 0 0
 
 
Total: 1 296 64 1 944 96
  • Version: 0.9.20.1
  • Server game time: 2017-11-21 00:26
  • Spawn: I
  • Battle type: Regular
  • Uploaded: adam7376

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