T110E5 - "Hold the line!"
Personal Score
Team Score
Detailed Report
Victory
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
60 516
2 392
10
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Erlenberg – Standard
Erlenberg
T110E5
T110E5
Tiborb84 [PXA]
26.01.2018 04:17
Without Premium With Premium
Credits 40 344 60 516
Experience (x{2} for the first win in a day) 1594 2392
Detailed Report
Statistics for Tiborb84
Battle efficiency Σ: - 4114 2 4790 557 1 -
  • Mattenn [_VAL_] Leopard 1 1
  • CYA_Later_Aligator [TAKE] TVP T 50/51
  • TopGunFussel [T_W_T] T110E5 1 1 2
  • TURKQAZ [JSTCE] Object 907 3 1
  • dddinosaurusss [KRU] AMX 50 B 1
  • Bunsten [USER] FV4005 Stage II 1
  • pxshark [JP-] IS-7 9 1 4
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 12/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4114
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 4790
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 557
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,17
Credits With Premium
Received 40 344 60 516
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,849 -24,849
Auto-resupply ammunition -21,520 0 -21,520 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -26,025 0 -5,853 0
Time
  • Starting time 04:17
  • Battle duration 6 min 41 s
  • Time of destruction 4 min 56 s
Experience
Received 797 39     1 196 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 594 78 2 392 118
  • Version: 0.9.21
  • Server game time: 2018-01-26 04:17
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Tiborb84

Replay description

Perfect hull down position to hold enemys until reinforcement arrives :D

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