Defender 7k DMG
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
194 405
9 088
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Paris – Standard
Paris
Object 252U Defender
Object 252U Defender
EliteEaglex
13.05.2017 00:40
Without Premium With Premium
Credits 129 603 194 405
Experience (x{2} for the first win in a day) 6057 9088
Detailed Report
Statistics for EliteEaglex
Battle efficiency Σ: 5 7475 11 2870 266 4 -
  • muzyk4 KV-4 3 3
  • eLroY_Mc_BonG AT 7 1 3
  • MordeM30 Tiger (P) 1 2 3
  • rafaelaek [HD-GR] Konštrukta T-34/100 2 2 3
  • tekez0r SU-122-44 2 1 1
  • dimci [CT-18] Konštrukta T-34/100 1
  • kuko2001_1 O-Ni 1
  • Smuk_i_Salos VK 45.02 (P) Ausf. A 2 1 1
  • jegesdi_hun [-H-A-] T29 1
  • Brie2x [RKSTS] G.W. Panther 1
  • Mm4n IS-3 2 2
  • ludimilojkovich [M3T4L] IS-3 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 19/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7475
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2870
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 266
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,6
Credits With Premium
Received 129 603 194 405
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,905 -6,905
Auto-resupply ammunition -69,575 0 -69,575 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 50,123 0 114,925 0
Time
  • Starting time 00:40
  • Battle duration 6 min 59 s
  • Time of destruction -
Experience
Received 1 893 94     2 840 141
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 1 893 0     2 840 0
Bonus for Premium vehicle tier 189       284  
For playing in a Platoon 189     284
 
 
Total: 6 057 188 9 088 282
  • Version: 0.9.18
  • Server game time: 2017-05-13 00:40
  • Spawn: I
  • Battle type: Regular
  • Uploaded: __NightEagle__

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