Steel wall
Personal Score
Team Score
Detailed Report
Defeat
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
36 103
1 026
1
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
VK 100.01 (P)
VK 100.01 (P)
Tank_szemelyzete [SPIKE]
01.02.2018 23:19
Without Premium With Premium
Credits 32 120 48 180
Experience 1026 1539
Detailed Report
Statistics for Tank_szemelyzete
Battle efficiency Σ: 1 3333 6 6340 346 2 -
  • Rafalpopek 110 1 1
  • whiteoskar [G_M_G] AMX 65 t 5 2 3
  • Musliman_046 Tiger II 8 2 2
  • hnwhatever [ZDW] Rhm.-Borsig Waffenträger 4 1
  • korga909 [P-ITA] Löwe
  • vskr12 [-TVO-] TVP VTU Koncept 1 1
  • _Kinnhaken_ [K-H-D] Rheinmetall Skorpion G 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3333
  • {{ ::replay.translations.damageDealt.sniper }} 395
  • {{ ::replay.translations.received.label }} 23
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 6340
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 346
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,11
Credits With Premium
Received 32 120 48 180
Achievements 3 983 5 974
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 36,103 54,155
 
Auto-repair vehicle -11,318 -11,318
Auto-resupply ammunition -16,050 0 -16,050 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 5,735 0 23,787 0
Time
  • Starting time 23:19
  • Battle duration 9 min 0 s
  • Time of destruction 8 min 59 s
Experience
Received 639 31     959 47
Achievements 387 19     580 28
Fine for causing damage to allies 0 0
 
 
Total: 1 026 50 1 539 75
  • Version: 0.9.21
  • Server game time: 2018-02-01 23:19
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Tank_szemelyzete

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