slow and steady in the super pershing
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
124 176
3 301
Fisherman's Bay – Standard
T26E4 SuperPershing
millroad261
Without Premium | With Premium | |
---|---|---|
Credits | 55 189 | 82 784 |
Experience (x{2} for the first win in a day) | 2201 | 3301 |
Battle efficiency
Σ:
3
2062
5
620
1141
-
-
- X_projectile UDES 03 1
- A1_high_warrior [-DON-] T34 B 1 2
- Lets_Rock_Posleen_Boy [TFZK] SU-14-2
- Just_Call_Him_Dave [MYWAY] ISU-152 2
- Kirk_138 Centurion Mk. 5/1 RAAC 1 2 2
- Your_LaoGanMa Emil I 1 1
- Itsjustme [KON] KV-4 1 1 1
- Rigor_Tortoise [HUNG] Charioteer 1
- WF100_Truck [NADLU] Indien-Panzer 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 14/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2062
- {{ ::replay.translations.damageDealt.sniper }} 1366
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 620
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 1141
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 44/0
- {{ ::replay.translations.mileage.label }} 2,11
Credits
With Premium
Received | 55 189 | 82 784 | ||||
Personal Reserves bonus | 27 594 | 41 391 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 82,783 | 124,176 | ||||
Auto-repair vehicle | -7,264 | -7,264 | ||||
Auto-resupply ammunition | -88,255 | 0 | -88,255 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -12,736 | 0 | 28,657 | 0 |
Time
- Starting time 05:29
- Battle duration 14 min 12 s
- Time of destruction 14 min 11 s
Experience
Received | 1 048 | 52 | 1 572 | 78 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 104 | 157 | ||||
Total: | 2 201 | 104 | 3 301 | 156 |
- Version: 1.0.2.2
- Server game time: 2018-07-14 05:29
- Spawn: I
- Battle type: Regular
- Uploaded: millroad261
Replay description
Normally one does NOT go by oneself...in the 26e4. However, being capable of putting fire down...spotting while filling many roles...like sniping, flanking...spotting...brawling... once in a great while....things work out. This is one time where it did for me
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