Unterwegs mit der RU 251
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
32 003
1 890
3
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Live Oaks – Standard
Live Oaks
Spähpanzer Ru 251
Spähpanzer Ru 251
SteelWarroir_205 [5O7]
02.10.2018 03:54
Without Premium With Premium
Credits 32 003 48 005
Experience (x{2} for the first win in a day) 1890 2836
Detailed Report
Statistics for SteelWarroir_205
Battle efficiency Σ: 1 1085 2 - 5237 4 -
  • Imbazbro [_C-W_] 53TP Markowskiego 1
  • Ronzku Object 416
  • _KAYA_34 FV4005 Stage II
  • dado1993 T-54 ltwt. 1
  • Camilloo79 [PKPW] T28 Prototype 1
  • Brzi_Prsti [BT6] M4A1 Revalorisé 2 1
  • mehranmh7 [PARSB] Caernarvon Action X 1
  • prolife [GRBAT] Strv S1
  • SteelWarroir_205 [5O7] Spähpanzer Ru 251
  • S_G_W [K-CO] T92 HMC
  • charnete84 [VAMPI] Tortoise
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 8/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1085
  • {{ ::replay.translations.damageDealt.sniper }} 615
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5237
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,56
Credits With Premium
Received 32 003 48 005
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,423 -16,423
Auto-resupply ammunition -5,070 0 -5,070 0
Auto-resupply consumables 0 0 0 0
 
Total: 10,510 0 26,512 0
Time
  • Starting time 03:54
  • Battle duration 15 min 0 s
  • Time of destruction 11 min 40 s
Experience
Received 945 47     1 418 71
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 890 94 2 836 141
  • Version: 1.1.0
  • Server game time: 2018-10-02 03:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SteelWarroir_205

Replay description

Live Oka:

Mission: agressiver Aufklärer

warum erst die runde durch stadt...?

ganz einfach weil ich hier schon panzer aufklären kann die in richtung stadt unterwegs sind.

warum die mitte...?

erfahrungen habe geziegt das die mitte in vielen gefechten nicht berücktischtigt wird und somit kann man sich mit einem scout durchschleichen.

viel spaß beim anschauen

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