Unterwegs mit der RU 251
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
32 003
1 890
3
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
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Live Oaks – Standard
Spähpanzer Ru 251
SteelWarroir_205 [5O7]
Without Premium | With Premium | |
---|---|---|
Credits | 32 003 | 48 005 |
Experience (x{2} for the first win in a day) | 1890 | 2836 |
Battle efficiency
Σ:
1
1085
2
-
5237
4
-
- Imbazbro [_C-W_] 53TP Markowskiego 1
- Ronzku Object 416
- _KAYA_34 FV4005 Stage II
- dado1993 T-54 ltwt. 1
- Camilloo79 [PKPW] T28 Prototype 1
- Brzi_Prsti [BT6] M4A1 Revalorisé 2 1
- mehranmh7 [PARSB] Caernarvon Action X 1
- prolife [GRBAT] Strv S1
- SteelWarroir_205 [5O7] Spähpanzer Ru 251
- S_G_W [K-CO] T92 HMC
- charnete84 [VAMPI] Tortoise
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 8/5
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1085
- {{ ::replay.translations.damageDealt.sniper }} 615
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 5237
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,56
Credits
With Premium
Received | 32 003 | 48 005 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -16,423 | -16,423 | ||||
Auto-resupply ammunition | -5,070 | 0 | -5,070 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 10,510 | 0 | 26,512 | 0 |
Time
- Starting time 03:54
- Battle duration 15 min 0 s
- Time of destruction 11 min 40 s
Experience
Received | 945 | 47 | 1 418 | 71 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 890 | 94 | 2 836 | 141 |
- Version: 1.1.0
- Server game time: 2018-10-02 03:54
- Spawn: II
- Battle type: Regular
- Uploaded: SteelWarroir_205
Replay description
Live Oka:
Mission: agressiver Aufklärer
warum erst die runde durch stadt...?
ganz einfach weil ich hier schon panzer aufklären kann die in richtung stadt unterwegs sind.
warum die mitte...?
erfahrungen habe geziegt das die mitte in vielen gefechten nicht berücktischtigt wird und somit kann man sich mit einem scout durchschleichen.
viel spaß beim anschauen
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