Strong Soviet Armor !
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
26 000
2 585
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Paris – Standard
IS-3
Soszka_Rus [ARM-]
Without Premium | With Premium | |
---|---|---|
Credits | 26 000 | 39 000 |
Experience | 2585 | 3878 |
Battle efficiency
Σ:
3
2056
2
2990
552
-
-
- Wyklety77 M53/M55
- MocniMiki [_B_B_] IS-3 1 1 1
- jerzyj106 Object 140 1 1
- leopart_13 [PZB33] Object 252U Defender 3 2
- Asgard205 IS-7
- nebe54 212A
- CeCkO_SRB Object 705 2 2
- dmpetr [FROWS] Somua SM 1 1
- Rade_MateskixXx [C_D_X] AMX 50 B
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 10
- {{ ::replay.translations.shots.hits }} 10/7
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2056
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 2990
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 552
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,29
Credits
With Premium
Received | 26 000 | 39 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -10,869 | -10,869 | ||||
Auto-resupply ammunition | -29,125 | 0 | -29,125 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | -16,994 | 0 | -3,994 | 0 |
Time
- Starting time 20:45
- Battle duration 7 min 54 s
- Time of destruction 7 min 53 s
Experience
Received | 1 085 | 54 | 1 628 | 81 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 1 500 | 0 | 2 250 | 0 | ||
Total: | 2 585 | 54 | 3 878 | 81 |
- Version: 1.2.0
- Server game time: 2018-10-17 20:45
- Spawn: I
- Battle type: Regular
- Uploaded: Soszka_Rus
Replay description
Stonk tenk !
This situation is on the end of replay :)
Enjoy
Replay's comments (0)