RNG Pech auch beim T-34
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
47 324
2 842
1
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Westfield – Standard
Westfield
T-34
T-34
Bartmensch_74 [G-K-F]
27.11.2018 17:33
Without Premium With Premium
Credits 27 434 41 151
Experience 1894 2842
Detailed Report
Statistics for Bartmensch_74
Battle efficiency Σ: 3 1553 9 - 609 4 -
  • povratakkralja M3 Lee 1 3
  • Trinity_007 Pz.Kpfw. IV Ausf. H 3
  • Dzik_Hunter 14TP 1 4
  • tapsa_2018 [MCR] 60G FT
  • Senater Pz.Kpfw. IV Ausf. H 3 2
  • bodo9306 M3 Lee 1 3
  • cancale35 [NDNM] T67 1
  • c2Dullce Pz.Kpfw. II Luchs 3 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 38
  • {{ ::replay.translations.shots.hits }} 27/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1553
  • {{ ::replay.translations.damageDealt.sniper }} 1013
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 609
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,83
Credits With Premium
Received 27 434 41 151
Action / Personal missions payout 6 173 6 173
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,721 -2,721
Auto-resupply ammunition -2,128 0 -2,128 0
Auto-resupply consumables 0 0 0 0
 
Total: 28,758 0 42,475 0
Time
  • Starting time 17:33
  • Battle duration 8 min 14 s
  • Time of destruction 5 min 23 s
Experience
Received 881 44     1 322 66
Fine for causing damage to allies 0 0
Personal Reserves bonus 881 132     1 322 198
Action / Personal missions payout 132 0     198 0
 
 
Total: 1 894 176 2 842 264
  • Version: 1.2.0.1
  • Server game time: 2018-11-27 17:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Bartmensch_74

Replay description

Die Runde als High Tier war in Ordnung,
Bis die Sache mit dem PzIVH kam.
Erst treffe ich ihn nicht, als er gerade über den Hügel schaut..Das kann noch Pech sein.
Aber dann schiesse ich 4 Mal auf ihn und die Schüsse Bouncen...
Ja wo hat der denn Panzerung? Und OK einmal, zweimal...Aber so???
Ich bin auch nicht weggefahren, weil ich davon ausging, dass ich ihn wegfarmen kann, was auch normalerweise kein Problem ist...
Aber RNGses wollte mal wieder nicht..Wäre vielleicht sonst ein Masterace geworden...

Replay's comments (0)