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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Without Premium | With Premium | |
---|---|---|
Credits | 46 382 | 69 573 |
Experience | 1144 | 1716 |
- rogerhode M12 1 1
- TheChief1893 [VAHLA] Cromwell B 2 1 2
- IfThen M36 Jackson 1
- tookys69 M4 Sherman 1 1
- VIPCPO_1 [TWAS] T1 Heavy Tank 1 2
- Lucas13_1_5 Jagdpanzer IV 1 1
- YUYU_HAKUSHO VK 30.01 (P) 2 1
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 8/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2311
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 6
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 840
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,17
Received | 46 382 | 69 573 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -225 | -225 | ||||
Auto-resupply ammunition | -11,275 | 0 | -11,275 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 34,882 | 0 | 58,073 | 0 |
- Starting time 07:56
- Battle duration 4 min 32 s
- Time of destruction -
Received | 953 | 47 | 1 430 | 71 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 190 | 286 | ||||
Total: | 1 144 | 47 | 1 716 | 71 |
- Version: 1.2.0.2
- Server game time: 2018-12-11 07:56
- Spawn: I
- Battle type: Regular
- Uploaded: IndignantBeaver
Replay description
Union-6: Rain On The Parade
Primary Conditon:
- Destroy three (3) enemy vehicle during the first three (3) minutes of battle.
Secondary Condition:
-Destroy all enemy vehicles/ Capture the base/Defend the base (When playing as defenders on Assault mode).
This mission incited rage in me. You can see that in this gameplay. I basically looked at the line up and decided to go ham down the heavy alley. No enemies went this way though which gets me even more aggravated with this mission. I catch a lonely M4 Sherman who was unaware of his predicament. One shot + ram dead. I don't wait for shots into the middle. I keep pushing. Find a Cromwell. 2 shots and a ram and he's dispatched. With time running out, I manage a clutch shot on the M12 completing the primary and putting me at ease. From here, I just bullied. Ate up a T1 HT, then a Jg Pz IV. Ran into the city to collect the top gun on the VK 30.01P that was pidgeon holed.
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