Quickybaby Near 8K damage in IS-M
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
155 484
13 314
3
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pilsen – Standard
Pilsen
IS-M
IS-M
CristiHBK
06.01.2019 23:57
Without Premium With Premium
Credits 69 104 103 656
Experience (x{4} for the first win in a day) 8874 13314
Detailed Report
Statistics for CristiHBK
Battle efficiency Σ: 7 7578 10 1490 - 2 -
  • Anticl1933 [AB4] SU-130PM 1 3
  • deimos134 UDES 03 1 1
  • Wal_Chi [-DRO-] Rhm.-Borsig Waffenträger 1 1
  • wanted8000 [NOVA2] IS-M 1 1 3
  • EvA22 AMX Canon d'assaut 105 3 1 3
  • DeFence Rhm.-Borsig Waffenträger 2
  • Balaurs [CS-K] UDES 03 2 1
  • RedDraco_666 [R2ALM] LT-432 1 1 2
  • Leos007 [TDTCZ] 110 1 1 4
  • nexuspower [GRTG] O-Ho 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 24/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7578
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,98
Credits With Premium
Received 69 104 103 656
Action / Personal missions payout 51 828 51 828
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -11,300 -11,300
Auto-resupply ammunition -63,375 0 -63,375 0
Auto-resupply consumables 0 0 0 0
 
Total: 46,257 0 80,809 0
Time
  • Starting time 23:57
  • Battle duration 11 min 55 s
  • Time of destruction 11 min 54 s
Experience
Received 2 017 100     3 026 150
Fine for causing damage to allies 0 0
Award for the first victory each day x4 x4     x4 x4
Action / Personal missions payout 806 40     1 210 60
 
 
Total: 8 874 440 13 314 660
  • Version: 1.3.0.1
  • Server game time: 2019-01-06 23:57
  • Spawn: II
  • Battle type: Regular
  • Uploaded: soldatul06

Replay description

This is not my replay. It is a replay of CristiHBK.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-09-05 в 14:26