Aggressive AT 2
Personal Score
Team Score
Detailed Report
Victory
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
15 893
1 111
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Widepark – Standard
Widepark
AT 2
AT 2
adamsinsuat
07.03.2019 08:00
Without Premium With Premium
Credits 15 893 23 840
Experience 1111 1667
Detailed Report
Statistics for adamsinsuat
Battle efficiency Σ: 5 860 4 825 127 1 -
  • Prinsinoo O-I Experimental 1 4
  • p62540836 P26/40
  • Master_CoraZon AMX 105 AM mle. 47 2
  • apple_jaja Pz.Kpfw. II Luchs 7 1
  • Rhys9763 [ROFR] P.43 1 1
  • donut8431 [-TAW-] 25TP KSUST II 1 2
  • MGTVMAX [TRBE] T67 3
  • BATTLESHIP_HERO0 KV-1 1 3 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 860
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 825
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 127
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,88
Credits With Premium
Received 15 893 23 840
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18 -18
Auto-resupply ammunition -24,096 0 -24,096 0
Auto-resupply consumables 0 0 0 0
 
Total: -8,221 0 -274 0
Time
  • Starting time 08:00
  • Battle duration 4 min 19 s
  • Time of destruction -
Experience
Received 766 38     1 149 57
Fine for causing damage to allies 0 0
Action / Personal missions payout 345 0     518 0
 
 
Total: 1 111 38 1 667 57
  • Version: 1.4.0
  • Server game time: 2019-03-07 08:00
  • Spawn: I
  • Battle type: Regular
  • Uploaded: adamsinsuat

Replay description

Sometimes, charging and loading premium ammunition is the way to win a game.

Replay's comments (0)