Wall penetration
Personal Score
Team Score
Detailed Report
Defeat
9 284
195
Himmelsdorf – Encounter
Himmelsdorf
T-34-85M
T-34-85M
Arczan
05.04.2019 20:54
Without Premium With Premium
Credits 9 284 13 926
Experience 195 293
Detailed Report
Statistics for Arczan
Battle efficiency Σ: - 341 - - - - -
  • 1_Adam1502 [SNOV] T-34-85M 2
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 3/2
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 341
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 1/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,29
Credits With Premium
Received 9 284 13 926
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,880 -2,880
Auto-resupply ammunition -22,400 0 -22,400 0
Auto-resupply consumables 0 0 0 0
 
Total: -15,996 0 -11,354 0
Time
  • Starting time 20:54
  • Battle duration 5 min 42 s
  • Time of destruction 5 min 13 s
Experience
Received 150 7     225 11
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 45       67  
 
 
Total: 195 7 293 11
  • Version: 1.4.1
  • Server game time: 2019-04-05 20:54
  • Spawn: II
  • Battle type: battle_type_STEEL_HUNT
  • Uploaded: Arczan

Replay description

1:50 - action was started
1:45 - wall shot


I am curious why tournaments are always like that, when someone drives and shoots, it always hits me, and unfortunately in my case it looks the opposite. The only simple explanation for this situation is the use of unauthorized modifications that improve targeting.

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