No ammo - no problem
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
50 697
1 943
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Glacier – Standard
Glacier
Sturer Emil
Sturer Emil
PrzytrzymanyDydek
14.04.2019 20:24
Without Premium With Premium
Credits 33 798 50 697
Experience 1295 1943
Detailed Report
Statistics for PrzytrzymanyDydek
Battle efficiency Σ: 7 3600 4 180 714 - -
  • GagmanThePeacemaker T-150 1
  • Tondakk SU-152
  • 1c4n533y0u T-50-2 1
  • Gaga02 TOG II* 1
  • HansHelm [-EXP-] M56 Scorpion 1
  • ironshadow [-DSA-] Leo 1 3
  • Hige19 KV-85 1 2
  • MAJOR_REX [B_MEC] T-34-85 Rudy 1 1 1
  • AlpenDJ [R2GOX] 45TP Habicha
  • polski_kradziej T-34-85M 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3600
  • {{ ::replay.translations.damageDealt.sniper }} 2761
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 180
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 714
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/11
  • {{ ::replay.translations.mileage.label }} 1,46
Credits With Premium
Received 33 798 50 697
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,700 -6,700
Auto-resupply ammunition -13,640 0 -13,640 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 11,958 0 28,857 0
Time
  • Starting time 20:24
  • Battle duration 8 min 45 s
  • Time of destruction 8 min 3 s
Experience
Received 1 295 64     1 943 96
Fine for causing damage to allies 0 0
 
 
Total: 1 295 64 1 943 96
  • Version: 1.4.1
  • Server game time: 2019-04-14 20:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: PrzytrzymanyDydek

Replay description

How to kill tanks if you run out of shells :P

Replay's comments (0)