Don't die and don't give up!!
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
30 391
5 205
1
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Studzianki – Standard
Panhard AML Lynx 6x6
ggatis [LVPRK]
Without Premium | With Premium | |
---|---|---|
Credits | 30 391 | 30 391 |
Experience | 5205 | 5205 |
Battle efficiency
Σ:
2
3572
3
-
519
1
-
- Moses1 Strv S1 1
- fanta4cipi [FSRO1] Progetto M35 mod 46 1 2
- Cleanupservice [FT_] SU-130PM 1
- Sosal_1 Somua SM 2
- davidowp T26E5 Patriot 1
- Niezniszczalny12222 Progetto M35 mod 46 2
- Orwi [LIVIT] TL-1 LPC 2
- MRAKOKS Charioteer 1 3
- swider1990 [M_P_P] Caernarvon 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 18/15
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3572
- {{ ::replay.translations.damageDealt.sniper }} 1498
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 9/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 519
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 6,39
Credits
With Premium
Received | 30 391 | 30 391 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -6,831 | -6,831 | ||||
Auto-resupply ammunition | -66,206 | 0 | -66,206 | 0 | ||
Auto-resupply consumables | -23,000 | 0 | -23,000 | 0 | ||
Total: | -65,646 | 0 | -65,646 | 0 |
Time
- Starting time 23:24
- Battle duration 14 min 23 s
- Time of destruction -
Experience
Received | 1 041 | 52 | 1 041 | 52 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 4 164 | 0 | 4 164 | 0 | ||
Total: | 5 205 | 52 | 5 205 | 52 |
- Version: 1.6.0
- Server game time: 2019-10-01 23:24
- Spawn: II
- Battle type: Regular
- Uploaded: ggatis
Replay description
Loosing badly 4 : 7 ; HP difference is huge. some parts of battle is pretty slow, but rushing things at that point would lead to instant death. just waiting for opportunities and after all nice comeback and patience of survived players has finally paid off. so don't die and don't give up evenhough battle feels alreadyb lost.
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