physics abuse, then he drops into water suiciding and I get turned blue
Personal Score
Team Score
Detailed Report
Victory
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
45 658
1 844
1
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
TS-5
TS-5
ThePigSheFlies [SIMP]
05.10.2019 19:34
Without Premium With Premium
Credits 54 346 54 346
Experience (x{2} for the first win in a day) 1844 1850
Detailed Report
Statistics for ThePigSheFlies
Battle efficiency Σ: 1 2247 10 940 865 1 -
  • tumtum536 [ROLF] T25/2 7
  • silverphantom TL-1 LPC 2 1
  • BadHulk Sturer Emil
  • Panzerchuck SU-100M1 1 2
  • RavenPQP E 25 2
  • BNHMAN [4CVR] Ikv 90 Typ B 6 1 1
  • PastorTim [MUG-D] E 25 3
  • Tackhammer_2 Rhm.-Borsig Waffenträger 1
  • tonus [P-O-J] T-34-3 1 1 2
  • grogan [ZSF] Konštrukta T-34/100
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 8/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2247
  • {{ ::replay.translations.damageDealt.sniper }} 536
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 940
  • {{ ::replay.translations.friendlyFire }} 1/475
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 865
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,18
Credits With Premium
Received 54 346 54 346
 
Fine for causing damage to allies -8,688 8,688
Compensation for damage caused by allies 0 0
 
Total amount for battle: 45,658 45,658
 
Auto-repair vehicle -5,783 -5,783
Auto-resupply ammunition -23,800 0 -23,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 16,075 0 16,075 0
Time
  • Starting time 19:34
  • Battle duration 6 min 6 s
  • Time of destruction 6 min 5 s
Experience
Received 885 44     885 44
Fine for causing damage to allies -4 -4
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 88       88  
 
 
Total: 1 844 88 1 850 88
  • Version: 1.6.0
  • Server game time: 2019-10-05 19:34
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ThePigSheFlies

Same battle replays (1)

Replay description

No description

Replay's comments (1)

  • #1 idiot abuses physics first by pushing on me. I try to continue to back up, he continues to mount my rear, refusing to give me space to operate. I push to near the edge of the water hoping he'd get the drift, and he bumps me once and then suicides into the water and I get turned blue...
    ThePigSheFlies 2019-10-05 в 19:47