Invisible
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
53 162
3 750
6
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Ghost Town – Standard
Ghost Town
LHMTV
LHMTV
daycay [UFS]
03.11.2019 15:52
Without Premium With Premium
Credits 35 441 35 441
Experience 3125 3750
Detailed Report
Statistics for daycay
Battle efficiency Σ: 2 1042 - - 6218 9 -
  • JackdeMoley Rheinmetall Skorpion G
  • paulito_2015 UDES 03 3
  • alexxx118 [AR-ES] Progetto M35 mod 46
  • guzzi1100sz T92 2
  • pipper1 [SALE] T-54 first prototype
  • B0GHI SU-14-2
  • marian2209 [JUNRO] Lorraine 155 mle. 51
  • hobo1981 [HUN78] TS-5
  • FortT5 [RUN_X] AMX AC mle. 48
  • jockie66 Panther mit 8,8 cm L/71
  • _Destino [SALE] SU-101
  • Nobi5 [RIT] G.W. Tiger (P) 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 7/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1042
  • {{ ::replay.translations.damageDealt.sniper }} 601
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 3/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 6218
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,94
Credits With Premium
Received 35 441 35 441
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,305 -10,305
Auto-resupply ammunition -5,040 0 -5,040 0
Auto-resupply consumables 0 0 0 0
 
Total: 20,096 0 37,817 0
Time
  • Starting time 15:52
  • Battle duration 12 min 48 s
  • Time of destruction 12 min 19 s
Experience
Received 1 250 62     1 250 62
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 875 186     1 875 186
 
 
Total: 3 125 248 3 750 279
  • Version: 1.6.1
  • Server game time: 2019-11-03 15:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: daycay

Replay description

A little game of hide and seek

Replay's comments (0)