Didnt play just wanted to ruin my game
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
31 982
2 810
7
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Lakeville – Standard
Lakeville
STB-1
STB-1
zmogustapke
06.12.2019 10:33
Without Premium With Premium
Credits 21 321 21 321
Experience (x{2} for the first win in a day) 2060 2810
Detailed Report
Statistics for zmogustapke
Battle efficiency Σ: - 1457 3 880 307 1 -
  • Aaron_Black TVP T 50/51
  • marcin_747 [126P] WZ-111 model 5A
  • aryboy74 Panhard EBR 105 2 2
  • getodac M48A5 Patton
  • darkkmann IS-4 2 1
  • Kowal2832 T110E5 1 1
  • ablo1974 [STDP] Object 268 Version 4
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 5/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1457
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 880
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 3/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 307
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,31
Credits With Premium
Received 21 321 21 321
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,560 -24,560
Auto-resupply ammunition -12,000 0 -12,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -15,239 0 -4,578 0
Time
  • Starting time 10:33
  • Battle duration 5 min 8 s
  • Time of destruction 5 min 7 s
Experience
Received 749 37     749 37
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 562     562
 
 
Total: 2 060 74 2 810 112
  • Version: 1.6.1
  • Server game time: 2019-12-06 10:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: zmogustapke

Replay description

At the very beginning he (TVP VTU) rushed into position, but got punished few times, cause of weak turret and i overtook his position, while he was probably was reloading. And immediately he pushed me into enemy over the ridge line. I managed to get away. After that he did not try to play, he was just waiting for me to go to the position while he would try to push me again. I tried to shoot at enemy again and yes he tried to push me over again. But luckily i was paying attention. He just basically was not playing, because he had no chance to play int hat position, but he did not allow me to play either.

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