2 ammorack kills within 1 minute!
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
97 088
1 859
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ensk – Standard
Ensk
Object 268 Version 4
Object 268 Version 4
Rust_In_Peace_
13.01.2020 23:32
Without Premium With Premium
Credits 39 371 39 371
Experience 1446 1859
Detailed Report
Statistics for Rust_In_Peace_
Battle efficiency Σ: 3 5362 8 4350 407 - -
  • ierkCZ [334-W] 60TP Lewandowskiego 1 1 1
  • gabbo94 KV-4 2
  • KingTigerBS86 M40/M43
  • Aqiel FV4202 1 1
  • dybek01 T92 HMC
  • Zannie [KLEPA] Object 257 2 2 2
  • Luca87_fighter IS-3 2
  • Kaalagan [7CCBF] Object 263 1
  • joozook 50TP prototyp 1
  • tvrdak28 [334-W] 60TP Lewandowskiego 1 1 1
  • Levelnix [PBSJA] T-10 1
  • metli23 [SHWL] T-10 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 9/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5362
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 4350
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 407
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,96
Credits With Premium
Received 39 371 39 371
Action / Personal missions payout 32 363 32 363
Achievements 3 779 3 779
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 75,513 97,088
 
Auto-repair vehicle -24,415 -24,415
Auto-resupply ammunition -16,500 0 -16,500 0
Auto-resupply consumables 0 0 0 0
 
Total: 34,598 0 56,173 0
Time
  • Starting time 23:32
  • Battle duration 4 min 39 s
  • Time of destruction 4 min 33 s
Experience
Received 521 26     521 26
Achievements 305 15     305 15
Fine for causing damage to allies 0 0
Personal Reserves bonus 620 186     620 186
 
 
Total: 1 446 227 1 859 248
  • Version: 1.7.0
  • Server game time: 2020-01-13 23:32
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Rust_In_Peace_

Replay description

I have killed 2 enemy heavies with 2 ammorack shots within 40 seconds.

RNG

1. at battle timer: 12:32 - 60TP from 2175 hp
2. at battle timer: 11:49 - Obj. 257 from 1263 hp


(At the beginning I was staring the enemies and accidentally run over team member... sorry for that.)

Replay's comments (0)