GW Tiger udane kapowanie artą i spot w ostatniej chwili
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
47 084
1 982
4
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Abbey – Standard
Abbey
G.W. Tiger
G.W. Tiger
SileliS [M--K]
23.01.2020 22:12
Without Premium With Premium
Credits 33 393 33 393
Experience (x{2} for the first win in a day) 1982 1982
Detailed Report
Statistics for SileliS
Battle efficiency Σ: - 2813 11 - 825 - 1301
  • xMELFORDx Object 263 1 1
  • gogo1971 [C-L-P] IS-7 2 3
  • Teledabby WZ-132A 1 3
  • Misiolakk 212A 1 2
  • PipiterW Strv 103B 1 1
  • Django321Fire Prototipo Standard B 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 4/0
  • {{ ::replay.translations.shots.heHits }} 7
  • {{ ::replay.translations.damageDealt.total }} 2813
  • {{ ::replay.translations.damageDealt.sniper }} 2341
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 825
  • {{ ::replay.translations.damageStunned.ownLabel }} 1301
  • {{ ::replay.translations.stunsCaused }} 7
  • {{ ::replay.translations.capture }} 100/1
  • {{ ::replay.translations.mileage.label }} 1,72
Credits With Premium
Received 33 393 33 393
Action / Personal missions payout 13 691 13 691
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -30,880 0 -30,880 0
Auto-resupply consumables 0 0 0 0
 
Total: 16,204 0 16,204 0
Time
  • Starting time 22:12
  • Battle duration 12 min 26 s
  • Time of destruction -
Experience
Received 991 49     991 49
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 982 98 1 982 98
  • Version: 1.7.0
  • Server game time: 2020-01-23 22:12
  • Spawn: I
  • Battle type: Regular
  • Uploaded: SileliS

Replay description

Bitwa artą. W sumie nie było by nic ciekawego gdyby nie wygrana dzięki taktyce.

Przy wyniki 3:3 (my 2 arty i TD oni bardziej mobilne pojazdy) w ostatnich 5 minutach pojechałem artą na wrogiego kapa.
HT przeciwnika wjeżdża na naszego capa i niszczy naszą artę ja w tym momencie strzelam i zostawiam HT na 26 HP. nasz TD go szczęśliwie dobija.
W tym samym czasie wrogi szwedzki TD jedzie na swojego capa, aby mnie zbić... chybia... Kończę przeładowanie artą i zdejmuję mu gąskę. Nasz TD go kończy i w tym samym czasie licznik kapa dobija do 0.

Wygrana.

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