Defender Spartan play with abysmal HP left
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
158 121
4 267
1
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Minsk – Standard
Object 252U Defender
Master_Anakin
Without Premium | With Premium | |
---|---|---|
Credits | 70 276 | 70 276 |
Experience (x{2} for the first win in a day) | 3173 | 4267 |
Battle efficiency
Σ:
2
3514
5
1360
686
1
-
- spacetiger VK 100.01 (P)
- InappropriateNickname [BADWO] T26E4 SuperPershing 3 2 1
- Limpet76 T26E5 1 3
- gatorzingo VK 45.03 1
- GuinFamous King Tiger 1 2
- tedge E 75 TS
- Qinmearthma [QUEEN] Object 252U 3 1 1
- Nasinsky5 Jagdpanther 1 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 12/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3514
- {{ ::replay.translations.damageDealt.sniper }} 890
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1360
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 686
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,6
Credits
With Premium
Received | 70 276 | 70 276 | ||||
Personal Reserves bonus | 52 707 | 52 707 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 122,983 | 158,121 | ||||
Auto-repair vehicle | -7,324 | -7,324 | ||||
Auto-resupply ammunition | -16,400 | 0 | -16,400 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 99,259 | 0 | 134,397 | 0 |
Time
- Starting time 06:50
- Battle duration 9 min 2 s
- Time of destruction -
Experience
Received | 1 094 | 54 | 1 094 | 54 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 821 | 0 | 821 | 0 | ||
Bonus for Premium vehicle tier | 164 | 164 | ||||
Total: | 3 173 | 108 | 4 267 | 162 |
- Version: 1.8.0
- Server game time: 2020-03-07 06:50
- Spawn: II
- Battle type: Regular
- Uploaded: Master_Anakin
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