Confederate Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
168 445
4 106
1
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Karelia – Standard
Karelia
SU-130PM
SU-130PM
vergilc2
07.03.2020 10:44
Without Premium With Premium
Credits 78 963 78 963
Experience (x{2} for the first win in a day) 2802 4106
Detailed Report
Statistics for vergilc2
Battle efficiency Σ: 4 3902 9 - 1685 - -
  • siraphimMichael_whitta Lansen C 2 1
  • Shiraebi [PNCL] Tiger II 1
  • tok001 TVP VTU Koncept 1
  • houtuyue [V_V] Bat.-Châtillon Bourrasque 1
  • aoino_sola Rheinmetall Skorpion G 3 1
  • kee53 [CATO] Emil I 1
  • AP_gun VK 100.01 (P) 1
  • Police_TPHCM Löwe 1
  • FFR41Yukikaze IS-3 2
  • eleven_shiyi LT-432 2 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 16/9
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3902
  • {{ ::replay.translations.damageDealt.sniper }} 1575
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1685
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,35
Credits With Premium
Received 78 963 78 963
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,803 -6,803
Auto-resupply ammunition -61,865 0 -61,865 0
Auto-resupply consumables 0 0 0 0
 
Total: 60,295 0 99,777 0
Time
  • Starting time 10:44
  • Battle duration 11 min 49 s
  • Time of destruction 11 min 48 s
Experience
Received 1 303 65     1 303 65
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 196       196  
 
 
Total: 2 802 1130 4 106 1196
  • Version: 1.8.0
  • Server game time: 2020-03-07 10:44
  • Spawn: II
  • Battle type: Regular
  • Uploaded: vergilc2

Replay description

13:26 usual position of TD in sniping and blind shot the opposite side
11:50 seeing the other side of the map is losing, so i take there for support
11:40 on the ways i spotted the meds going our base got damage and assist from Teammates
10:44 while LT trying to escape to enemy I take a support by track damage the enemy
10:09 im in the position in other side killing the HT pushing toward the base
08:22 missed a shot to HT trying to flank the middle team
7:52 our team is losing but we manage to kill the remaining enemy in our side
7:20 enemy pushing the other side of the map try to kill the team
6:38 I in position to snipe incoming enemy and support the team
5:26 our last meds killed and enemy is rushing
5:20 our E75ts rushing trying to give him a support
4:08 I spotted the LT and LT try to kill me but I manage to hit him in H.E. even I missed a shots
3:34 I take support damage to TD While HT is rushing him
3:20 LT rush in me and killed him and HT finished the game

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