Das war knapp
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
25 581
968
El Halluf – Standard
El Halluf
VK 30.01 (D)
VK 30.01 (D)
Halfdar [STEAK]
12.03.2020 18:32
Without Premium With Premium
Credits 25 581 25 581
Experience 968 968
Detailed Report
Statistics for Halfdar
Battle efficiency Σ: 2 1362 3 - 1307 6 -
  • cy5_artistka G.W. Panther
  • igen890 [HEARS] Panhard AMD 178B 1
  • zuzo2004 [MFHS] M44 1 1
  • mihnea2009 [AAROF] Sherman VC Firefly
  • FreshCroisant [ELC3K] AMX 12 t 1 1
  • thundering Super Hellcat
  • manu_gomez2000 [G0RE] Cromwell 1
  • FunkyMouse99 T-34-85 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 6/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1362
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1307
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,9
Credits With Premium
Received 25 581 25 581
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,589 -6,589
Auto-resupply ammunition -9,817 0 -9,817 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -10,825 0 -10,825 0
Time
  • Starting time 18:32
  • Battle duration 9 min 42 s
  • Time of destruction -
Experience
Received 968 48     968 48
Fine for causing damage to allies 0 0
 
 
Total: 968 48 968 48
  • Version: 1.8.0
  • Server game time: 2020-03-12 18:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Halfdar

Replay description

Mit 12 HP oder so überlebt und schön Aufgeklärt sowie Schaden gemacht. Rammen hilft bei Lights enorm :) Da ist der 30.01 D auch nicht verkehrt bei niederen Tiers oder halt Lights. Der AMD178B und der AMX 12t haben bestimmt gekotzt...

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