Will we cap in time?
Personal Score
Team Score
Detailed Report
Draw
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
46 509
1 155
2
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Kharkov – Standard
Kharkov
Conqueror Gun Carriage
Conqueror Gun Carriage
MorningNapalm
31.03.2020 00:47
Without Premium With Premium
Credits 26 387 26 387
Experience 770 1155
Detailed Report
Statistics for MorningNapalm
Battle efficiency Σ: 2 2373 11 - - - 1206
  • WlaDos_R Bat.-Châtillon 25 t 1 1
  • jacek_bongo T57 Heavy Tank 1
  • Jacooobv1 [BLSQ] T-10 1 1
  • KiMiFi Strv 103-0 1
  • DutchBadBoy Leopard 1 1 1
  • juanillo70 [MOTXO] Strv 103-0 2
  • Aniii 50TP Tyszkiewicza 1 1
  • Franku19 [-AK] TVP T 50/51 2 2
  • CesKuBA T-10 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 2/0
  • {{ ::replay.translations.shots.heHits }} 10
  • {{ ::replay.translations.damageDealt.total }} 2373
  • {{ ::replay.translations.damageDealt.sniper }} 2166
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 1206
  • {{ ::replay.translations.stunsCaused }} 8
  • {{ ::replay.translations.capture }} 0/24
  • {{ ::replay.translations.mileage.label }} 2,5
Credits With Premium
Received 26 387 26 387
Achievements 4 619 4 619
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 31,006 46,509
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -19,600 0 -19,600 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -8,594 0 6,909 0
Time
  • Starting time 00:47
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 468 23     468 23
Achievements 302 15     302 15
Fine for causing damage to allies 0 0
 
 
Total: 770 38 1 155 57
  • Version: 1.8.0
  • Server game time: 2020-03-31 00:47
  • Spawn: I
  • Battle type: Regular
  • Uploaded: MorningNapalm

Replay description

A hard fought battle with a team which sent almost nothing to field and lost almost everything in the city, to a nerve-wracking end trying to cap in time.

Replay's comments (0)