53TP ace tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
116 543
4 176
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Empire's Border – Standard
Empire's Border
53TP Markowskiego
53TP Markowskiego
Steelsnake11
03.04.2020 00:28
Without Premium With Premium
Credits 44 362 44 362
Experience (x{2} for the first win in a day) 2784 4176
Detailed Report
Statistics for Steelsnake11
Battle efficiency Σ: 6 4304 1 1650 423 1 -
  • Detona_Kzl_BR [1-DBB] FV4202
  • Dakkaboom [-OPS-] Object 416 1 1 1
  • Player_0920873718 P.44 Pantera 2 3
  • JulioJuan22 STA-2 1
  • Sir_Smack_Alot [BTB] SU-130PM 1
  • Snaiper1977 SU-130PM 1 1
  • Pocket [NOMAM] T34 1 3
  • Bradleywigins [GNZX1] Rheinmetall Skorpion G 1
  • chechen1992 [REG95] IS-3
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4304
  • {{ ::replay.translations.damageDealt.sniper }} 363
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1650
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 423
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 51/0
  • {{ ::replay.translations.mileage.label }} 2,47
Credits With Premium
Received 44 362 44 362
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -9,500 -9,500
Auto-resupply ammunition -13,390 0 -13,390 0
Auto-resupply consumables 0 0 0 0
 
Total: 71,472 0 93,653 0
Time
  • Starting time 00:28
  • Battle duration 8 min 20 s
  • Time of destruction -
Experience
Received 1 392 69     1 392 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 784 1138 4 176 1208
  • Version: 1.8.0
  • Server game time: 2020-04-03 00:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Steelsnake11

Replay description

I decided to go the non-traditional way that heavies usually go on empires border which was up the hill. An Is-3 on my team did the same. I had just unlocked the top gun on the 53TP and after this battle I can say that I am looking forward to the grind toward the 50TP I kept my IS-3 friend alive and managed to pick up a top gun along the way. While the charioteer on my team distracted the other tanks me and the IS-3 capped for the win.

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