I could have hid all game?
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Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
44 124
354
Serene Coast – Standard
M18 Hellcat
Cracker__Jack
Without Premium | With Premium | |
---|---|---|
Credits | 14 124 | 14 124 |
Experience | 354 | 354 |
Battle efficiency
Σ:
1
832
-
-
936
5
-
- Brigand10 Nashorn 3
- Damnum21 [SON5] KV-2
- opilman18 Löwe
- MarsRover T29
- doug_449 M44
- scropion97 T25/2 1
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 5
- {{ ::replay.translations.shots.hits }} 4/4
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 832
- {{ ::replay.translations.damageDealt.sniper }} 600
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 2/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 936
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,32
Credits
With Premium
Received | 14 124 | 14 124 | ||||
Action / Personal missions payout | 30 000 | 30 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,471 | -5,471 | ||||
Auto-resupply ammunition | -1,275 | 0 | -1,275 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 37,378 | 0 | 37,378 | 0 |
Time
- Starting time 03:42
- Battle duration 7 min 9 s
- Time of destruction 6 min 24 s
Experience
Received | 354 | 17 | 354 | 17 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 354 | 17 | 354 | 17 |
- Version: 1.8.0
- Server game time: 2020-04-03 03:42
- Spawn: II
- Battle type: Regular
- Uploaded: Cracker__Jack
Replay description
I'm not sure, but my location of choice during my inebriation session.... I'm curious how long I could have stayed there without firing?
I had plenty of opportunities and I knew the moment I pounced would be my last.... So I waited a lot longer than most would.
I only fired when it came down to the nitty gritty and I knew I was doomed. So I decided, just do it, and let it happen. It was inevitable.
Glass cannon and all <3
Did I have fun? YES. That is all that counts.
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