I could have hid all game?
Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
44 124
354
Serene Coast – Standard
Serene Coast
M18 Hellcat
M18 Hellcat
Cracker__Jack
03.04.2020 03:42
Without Premium With Premium
Credits 14 124 14 124
Experience 354 354
Detailed Report
Statistics for Cracker__Jack
Battle efficiency Σ: 1 832 - - 936 5 -
  • Brigand10 Nashorn 3
  • Damnum21 [SON5] KV-2
  • opilman18 Löwe
  • MarsRover T29
  • doug_449 M44
  • scropion97 T25/2 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 5
  • {{ ::replay.translations.shots.hits }} 4/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 832
  • {{ ::replay.translations.damageDealt.sniper }} 600
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 936
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,32
Credits With Premium
Received 14 124 14 124
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,471 -5,471
Auto-resupply ammunition -1,275 0 -1,275 0
Auto-resupply consumables 0 0 0 0
 
Total: 37,378 0 37,378 0
Time
  • Starting time 03:42
  • Battle duration 7 min 9 s
  • Time of destruction 6 min 24 s
Experience
Received 354 17     354 17
Fine for causing damage to allies 0 0
 
 
Total: 354 17 354 17
  • Version: 1.8.0
  • Server game time: 2020-04-03 03:42
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Cracker__Jack

Replay description

I'm not sure, but my location of choice during my inebriation session.... I'm curious how long I could have stayed there without firing?

I had plenty of opportunities and I knew the moment I pounced would be my last.... So I waited a lot longer than most would.

I only fired when it came down to the nitty gritty and I knew I was doomed. So I decided, just do it, and let it happen. It was inevitable.

Glass cannon and all <3

Did I have fun? YES. That is all that counts.

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