1st Kolobanov´s medal in 24k battles, Pascuci´s medal, Ace tanker, invader and stuff like this
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
69 369
4 623
41
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
T-44
T-44
Green_Panther [H_E_D]
06.04.2020 18:28
Without Premium With Premium
Credits 42 042 42 042
Experience 3906 4623
Detailed Report
Statistics for Green_Panther
Battle efficiency Σ: 6 3723 6 600 1281 2 -
  • mankifanki ISU-152 2
  • ottomasz IS-2-II 1
  • skircsi Löwe 1 1
  • th3m0r0n [-MOT-] Lorraine 155 mle. 51 2 2
  • punio1997 SU-130PM 1 1
  • puppik [HALKS] P.44 Pantera 1
  • Tankist_russya95 Lansen C 2
  • TheAbsinth [ZSCST] AMX 65 t 2 2 4
  • LegBrother2001 Panhard AML Lynx 6x6 1
  • PostalGT2 T28 Prototype
  • sikerferi [IRONR] M40/M43 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 24/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3723
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 600
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1281
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/98
  • {{ ::replay.translations.mileage.label }} 4,54
Credits With Premium
Received 42 042 42 042
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -11,783 -11,783
Auto-resupply ammunition -74,180 0 -74,180 0
Auto-resupply consumables 0 0 0 0
 
Total: -43,921 0 -16,594 0
Time
  • Starting time 18:28
  • Battle duration 14 min 45 s
  • Time of destruction -
Experience
Received 1 433 71     1 433 71
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 150 321     2 150 321
For playing in a Platoon 323     323
 
 
Total: 3 906 392 4 623 428
  • Version: 1.8.0
  • Server game time: 2020-04-06 18:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Green_Panther

Replay description

12:09 - The battle started very badly for me, lost majority of my hitpoints = 79 hps left - oneshotable for everyone, battle was 14:13
10:58 - decided to backup, and knock some trees to provide double bushes against enemies from every side
9:35 - losing battle 8:9 and 2k hps down, finally knocked trees, lowe and lancen started pushing the mid. Farmed them a bit and chilled behind my double bushes
7:58 - losing battle 2:7 and two enemies started pushing on me lancen and amx, having 1600 hps together
7:19 i stood one against 7 still 79 hps left and enemies everywhere around me
6:32 managed to kill three enemies who were pushing on me, two in front, one from behind, luckely didnt managed to pen me from behind, someone was capping at the time
5:25 reseted the cap and isu missed me, i killed isu, three arty left
4:12 killed the first arty who managed to miss me, two artys left
2:00 - started capping and managed to cap the base and win


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