Cooperation
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
47 210
3 051
3
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mountain Pass – Standard
Mountain Pass
Object 263
Object 263
Everrarder [HANDS]
12.04.2020 18:28
Without Premium With Premium
Credits 47 210 47 210
Experience 3051 3051
Detailed Report
Statistics for Everrarder
Battle efficiency Σ: 3 5391 6 2460 1092 1 -
  • HiNoMakava_ftk T30
  • Michae1ka [TRUC] Leopard Prototyp A 4 1
  • Archi123 AMX 30 1er prototype 1 1
  • ppo_ T-54 1 1
  • Mcmilan006 [PYRZ] M53/M55
  • PepeCz285 UDES 16 1
  • Piwczak Prototipo Standard B 1
  • Loup_31430 M46 Patton 1
  • ePabloz VK 45.02 (P) Ausf. B 1 2
  • izabellka_1 [1BRWP] Jagdtiger 4 3
  • JanConglee Object 257 2 1
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 12/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5391
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2460
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1092
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 53/0
  • {{ ::replay.translations.mileage.label }} 5,84
Credits With Premium
Received 47 210 47 210
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -15,801 -15,801
Auto-resupply ammunition -25,570 0 -25,570 0
Auto-resupply consumables 0 0 0 0
 
Total: 5,839 0 5,839 0
Time
  • Starting time 18:28
  • Battle duration 14 min 33 s
  • Time of destruction 14 min 32 s
Experience
Received 1 419 70     1 419 70
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 419 0     1 419 0
For playing in a Platoon 213     213
 
 
Total: 3 051 70 3 051 70
  • Version: 1.8.0
  • Server game time: 2020-04-12 18:28
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Everrarder

Replay description

13:00 - decided to go back to base and defend
11:00 - holding ground alone with platoon buddy
7:50 - covering the bridge to support our Ob257
5:40 - safely eliminated Standard B with my friend
4:45 - decided to take a shot and quickly eliminate 2 mediums
4:15 - Jagdtiger terrified me, but he shot at my friend, so I decided to run after him immediately
3:20 - safely taking out Jagdtiger while praying for arty to miss us
0:30 - arty missed, we captured enemy base

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