2 blindshots in 20 seconds!
Personal Score
Team Score
Detailed Report
Defeat
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
69 422
3 620
1
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Encounter
Ghost Town
Pz.Kpfw. V/IV
Pz.Kpfw. V/IV
HelloApollo
12.04.2020 00:25
Without Premium With Premium
Credits 37 634 37 634
Experience 3031 3620
Detailed Report
Statistics for HelloApollo
Battle efficiency Σ: 6 2257 9 350 - 4 -
  • KEK__1 Škoda T 24 3
  • jeece StuG IV 3 4
  • ngylk23 M3 Lee 1 3
  • __Gunner__2__ SU-85B 1
  • Suri_12 M3 Lee 2 3
  • El_Mundia [2SFG] Pz.Kpfw. IV Ausf. H 2 3
  • Teletank23 Jagdpanzer 38(t) Hetzer 1 1 1
  • snipermann2222 Matilda 1
  • O_G_R M4 Sherman 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 51
  • {{ ::replay.translations.shots.hits }} 26/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2257
  • {{ ::replay.translations.damageDealt.sniper }} 1732
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 350
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,26
Credits With Premium
Received 37 634 37 634
Achievements 4 440 4 440
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 42,074 69,422
 
Auto-repair vehicle -1,295 -1,295
Auto-resupply ammunition -30,870 0 -30,870 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: -91 0 27,257 0
Time
  • Starting time 00:25
  • Battle duration 9 min 23 s
  • Time of destruction 9 min 22 s
Experience
Received 737 36     737 36
Achievements 440 22     440 22
Fine for causing damage to allies 0 0
Personal Reserves bonus 883 174     883 174
Bonus for Premium vehicle tier 706       706  
For playing in a Platoon 265     265
 
 
Total: 3 031 232 3 620 261
  • Version: 1.8.0
  • Server game time: 2020-04-12 00:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: HelloApollo

Replay description

11.10 - starting to blindshot bushes I got shot from

11.02 - scoring first blind kill on enemy TD

10.45 - scoring second blind kill on enemy TD

Replay's comments (0)