3rd Gunmark Carry in Jg.Pz. E 100 (9,5k dmg) - QB
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
105 932
1 928
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Steppes – Standard
Steppes
Jagdpanzer E 100
Jagdpanzer E 100
Shockwave007
15.04.2020 22:26
Without Premium With Premium
Credits 70 621 70 621
Experience 1285 1928
Detailed Report
Statistics for Shockwave007
Battle efficiency Σ: 4 9561 8 3650 250 2 -
  • Kacperinho187 E 75 1
  • Mariola33 [_PBT_] Jagdpanzer E 100 2 1 2
  • ilker001 [CYLK] Jagdpanzer E 100 1 1
  • Man0570 ISU-152 1
  • Doge89 STB-1 4 2
  • misiek_XP [DEADX] VK 100.01 (P) 1
  • _NEKRA_ P.44 Pantera 2
  • erik_0044 [CSTND] WZ-120 2 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 12/8
  • {{ ::replay.translations.shots.heHits }} 4
  • {{ ::replay.translations.damageDealt.total }} 9561
  • {{ ::replay.translations.damageDealt.sniper }} 986
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3650
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 250
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,05
Credits With Premium
Received 70 621 70 621
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,578 -16,578
Auto-resupply ammunition -28,150 0 -28,150 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 5,893 0 41,204 0
Time
  • Starting time 22:26
  • Battle duration 8 min 38 s
  • Time of destruction 8 min 37 s
Experience
Received 1 285 64     1 285 64
Fine for causing damage to allies 0 0
 
 
Total: 1 285 64 1 928 96
  • Version: 1.8.0
  • Server game time: 2020-04-15 22:26
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Shockwave007

Replay description

Insane carry in the Jg.Pz. E 100.
Dont worry about the HE I shot, I tried to do my mission at first (getting 5 crits) but halfway through the battle I decided to concentrate because close battles as this one are very rare these days.

13:30 - 11:20 - fought my way through 3 enemy tanks dealing almost 3k damage but I also received 1,3k damage myself

11:05 - 9:35 - after bouncing two shells from my enemy counterparts and dealing another 2,5k damage aswell as getting one kill I decided to take the battle seriously and dont care about my mission anymore.

9:30 - 8:00 - shot the ISU-152 and finished off the first enemy Jg.Pz. E 100 with HE as he was on very low hitpoints

7:45 - End - I kept my cool and used everything that the map offered me to stay alive, get two more kills and win the game

Intense battle with not much time to breath so every decision was crucial and if I can say so myself, the decision I made were the right ones

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