IS-3-II: Stock Turret, Stock Gun, Stock Radley-Walters, son.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
128 771
11 910
33
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Himmelsdorf – Standard
Himmelsdorf
IS-3-II
IS-3-II
Echephyle
18.04.2020 11:39
Without Premium With Premium
Credits 57 231 57 231
Experience (x{4} for the first win in a day) 8734 11910
Detailed Report
Statistics for Echephyle
Battle efficiency Σ: 8 5809 10 1740 827 3 -
  • TankV2 T30
  • Don_Eppes IS-3 1 1 2
  • ScoobyDoge117 Progetto M35 mod 46 3 2
  • charly68rios Leopard Prototyp A 1 3 4
  • raging_polack [_TLM_] T-54 1
  • ToonArmy_1 Bat.-Châtillon 25 t AP 2 3
  • Pug444 [-NRA-] FV4202 3 2 4
  • boxsterjones [BDEEP] T26E5 1 2
  • hidalgo007 [PRA] P.44 Pantera 1 4
  • enadzky17 [WDN] M53/M55 1
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 24/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5809
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1740
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 827
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,69
Credits With Premium
Received 57 231 57 231
Personal Reserves bonus 42 924 42 924
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 100,155 128,771
 
Auto-repair vehicle -15,786 -15,786
Auto-resupply ammunition -13,440 0 -13,440 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 67,929 0 96,545 0
Time
  • Starting time 11:39
  • Battle duration 9 min 10 s
  • Time of destruction -
Experience
Received 1 588 79     1 588 79
Fine for causing damage to allies 0 0
Award for the first victory each day x4 x4     x4 x4
Personal Reserves bonus 2 382     2 382
 
 
Total: 8 734 316 11 910 476
  • Version: 1.8.0
  • Server game time: 2020-04-18 11:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Echephyle

Replay description

The match starts quiet, with me deciding to help two other tanks hold a flank that the other 12 on our team left open to fight on the abbey and tank alley.

I poke a bit, but we quickly learn they put more tanks on the rails than we did, and do does the enemy, so they press in.

The Party Starts about half way into the match when, while peaking through the wall-arch, I see a Patriot turning down the street near our base to flank our Tank Alley armor, while a T30 whifs a shot on my teammate and pulls back: The opening I decided to take advantage of to take out that Patriot.

This leads to grinding out an increasingly desperate defense that ends with a pack of angry mediums and 2 bored artillery looking to finish us off.

And they almost did.

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