Broken clutch with the 112, almost ace tanker worthy (Quickybaby)
Personal Score
Team Score
Detailed Report
Defeat
I class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
116 507
2 552
31
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Glacier – Standard
Glacier
112
112
swe_killer_fox
19.04.2020 12:32
Without Premium With Premium
Credits 70 232 70 232
Experience 2552 2552
Detailed Report
Statistics for swe_killer_fox
Battle efficiency Σ: 4 4050 3 3360 43 - -
  • Cristian__RO [_BWR_] UDES 14 Alt 5
  • daguvek T29 1 2
  • smrtihlav1941 Tiger I 9 1 3
  • E_Wolfi IS-2-II 1 3
  • Mixer216 Tiger I 1
  • mikos10 [BBB] SU-152 1
  • R0bbbie [DESRO] Strv S1 2 1
  • TESLO777 IS-2-II
  • onkelzfan82 [SC-IX] Tiger II 1 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4050
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3360
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 43
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,65
Credits With Premium
Received 70 232 70 232
Personal Reserves bonus 38 836 38 836
Achievements 7 439 7 439
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 116,507 116,507
 
Auto-repair vehicle -7,205 -7,205
Auto-resupply ammunition -19,950 0 -19,950 0
Auto-resupply consumables 0 0 0 0
 
Total: 89,352 0 89,352 0
Time
  • Starting time 12:32
  • Battle duration 7 min 44 s
  • Time of destruction 7 min 38 s
Experience
Received 778 38     778 38
Achievements 437 21     437 21
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 215     1 215
Bonus for Premium vehicle tier 122       122  
 
 
Total: 2 552 59 2 552 59
  • Version: 1.8.0
  • Server game time: 2020-04-19 12:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: swe_killer_fox

Replay description

Starting the game while eating a sandwich. Thinking to myself "hmm i feel so cocky while playing the 112!".
After getting to position i get paranoid by some pesky scouts which will haunt my dreams(not really, but the damn swede will!). I soon realize our team is getting crushed altough we're doing quite well on our fank with these flying tanks an all.I decide to push a little when there is only one tank left on MY FLANK!
(around 10mins left)
at 9min 30 sec my two last teamates has a stand of with the last enemies that is flooding in from our own side(6 enemies left).I rush to their aid but they are no more when i get there. But the enemy side had a little accident so they are now down to 5. The rest?(SPOILER ALERT!!) ends up with a heartbrake after a battle full of adrenaline!

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