Bottom tier Black Princ game
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
48 126
2 856
1
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Serene Coast – Standard
Black Prince
vanja66
Without Premium | With Premium | |
---|---|---|
Credits | 32 084 | 32 084 |
Experience | 2237 | 2856 |
Battle efficiency
Σ:
2
2958
5
1410
477
-
-
- Hayylo Somua SM 3
- djengo Progetto M35 mod 46 4 1 5
- sperr02 [H383] Object 703 II 4 3 8
- zleand7601 Konštrukta T-34/100 1 2
- millo58 WZ-131 1
- pawel2809 [K-CE] AMX 13 90 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 30
- {{ ::replay.translations.shots.hits }} 23/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2958
- {{ ::replay.translations.damageDealt.sniper }} 479
- {{ ::replay.translations.received.label }} 12
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1410
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 477
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/10
- {{ ::replay.translations.mileage.label }} 1,2
Credits
With Premium
Received | 32 084 | 32 084 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -8,038 | -8,038 | ||||
Auto-resupply ammunition | -53,650 | 0 | -53,650 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -29,604 | 0 | -13,562 | 0 |
Time
- Starting time 15:02
- Battle duration 7 min 8 s
- Time of destruction 7 min 7 s
Experience
Received | 1 237 | 61 | 1 237 | 61 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 1 000 | 0 | 1 000 | 0 | ||
Total: | 2 237 | 61 | 2 856 | 92 |
- Version: 1.8.0
- Server game time: 2020-04-19 15:02
- Spawn: I
- Battle type: Regular
- Uploaded: vanja66
Replay description
i honestly thot we lost this one but somehow i managed to take down some tier 8 tanks and defend my base securing win with rest of my team
Replay's comments (0)