How I won by not shooting
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
32 084
1 260
1
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Province – Standard
Province
StuG III Ausf. G
StuG III Ausf. G
Kevinxiehk [SUPER]
20.04.2020 08:16
Without Premium With Premium
Credits 21 389 21 389
Experience 840 1260
Detailed Report
Statistics for Kevinxiehk
Battle efficiency Σ: 3 788 2 - 1483 1 -
  • AllinsiA Pz.Kpfw. IV Ausf. H
  • dontpissmeoff M10 Wolverine 1
  • babuguri [-AC-] T67
  • quoctrung87 105 leFH18B2 1
  • m2kwin StuG III Ausf. G 1
  • mimikaki_mimikaki P.43
  • luntForce Sherman III
  • dragoonlance 25TP KSUST II
  • Arya_yy2204 O-I Experimental 1 1
  • lpmkko55 M10 RBFM
  • BDCdeMK KV-1S 1
  • Wild_Miffy [DICE] Bishop 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 9/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 788
  • {{ ::replay.translations.damageDealt.sniper }} 368
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1483
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/59
  • {{ ::replay.translations.mileage.label }} 1,92
Credits With Premium
Received 21 389 21 389
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,973 -1,973
Auto-resupply ammunition -9,708 0 -9,708 0
Auto-resupply consumables 0 0 0 0
 
Total: 9,708 0 20,403 0
Time
  • Starting time 08:16
  • Battle duration 11 min 8 s
  • Time of destruction -
Experience
Received 840 42     840 42
Fine for causing damage to allies 0 0
Personal Reserves bonus 189     189
 
 
Total: 840 231 1 260 252
  • Version: 1.8.0
  • Server game time: 2020-04-20 08:16
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Kevinxiehk

Replay description

When the enemy was pushing the eastern front, I held fire and enabled allied support and SPG to finish off the 5 enemies trying to push. If I had fired there, I would get spotted and killed and our team would lose vision then be annihilated.

Replay's comments (0)