Some tactical waiting for analyzing reasons
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
83 588
11 845
9
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Assault
Ghost Town
Strv 103-0
Strv 103-0
Snake1507 [P_D_W]
22.04.2020 21:53
Without Premium With Premium
Credits 55 725 55 725
Experience 11055 11845
Detailed Report
Statistics for Snake1507
Battle efficiency Σ: 8 7001 11 2785 355 2 -
  • McSchlumpf [VA-O] Object 252U Defender 1 1
  • Panzer_Knacker66_ [VA-O] Caernarvon 1 3
  • KubaSpalt [KNNC] KV-3 1
  • virus1987 [VA-O] Rheinmetall Skorpion G 1 1
  • Taugt_nix Progetto M35 mod 46 2 2 2
  • Sherman03 [WPE] FV4004 Conway 1 1 2
  • 37Owen37 VK 30.02 (D)
  • leopart2014 Super Hellcat 2 1 1
  • UrbansTerrorsPolska T20 4 1 3
  • Kasuko13 UDES 14 Alt 5 1 2
  • ciastek074 [B_T_M] T-10 1 2 1
  • eryk117 Prototipo Standard B 3 1 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 24/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7001
  • {{ ::replay.translations.damageDealt.sniper }} 5730
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2785
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 355
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,46
Credits With Premium
Received 55 725 55 725
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,651 -4,651
Auto-resupply ammunition -32,480 0 -32,480 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -1,406 0 26,457 0
Time
  • Starting time 21:53
  • Battle duration 9 min 46 s
  • Time of destruction -
Experience
Received 1 579 78     1 579 78
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 476 0     9 476 0
 
 
Total: 11 055 78 11 845 117
  • Version: 1.9.0
  • Server game time: 2020-04-22 21:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Snake1507

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