Can't Pen this
Personal Score
Team Score
Detailed Report
Victory
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
54 211
1 824
1
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Glacier – Standard
Glacier
Type 4 Heavy
Type 4 Heavy
isaac_audio [C_K]
25.04.2020 21:28
Without Premium With Premium
Credits 32 855 32 855
Experience 1295 1824
Detailed Report
Statistics for isaac_audio
Battle efficiency Σ: 3 3370 4 3690 175 - -
  • cannonball_1_warrior P.44 Pantera 1
  • CaptainBlueHair Emil II 1
  • zzzzzbill [M-PWR] Type 4 Heavy 1 1
  • ZeMightyBug [QC-F] Leopard Prototyp A
  • Kanofrozz [SRTU] VK 45.02 (P) Ausf. A 11 2
  • quackadilethefirst T95 2 3 2
  • TUPACAMARU10 KV-4 2 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 10/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3370
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 23
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3690
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 175
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,29
Credits With Premium
Received 32 855 32 855
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -15,886 -15,886
Auto-resupply ammunition -11,950 0 -11,950 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 2,019 0 23,375 0
Time
  • Starting time 21:28
  • Battle duration 7 min 41 s
  • Time of destruction -
Experience
Received 1 057 52     1 057 52
Fine for causing damage to allies 0 0
For playing in a Platoon 238     238
 
 
Total: 1 295 52 1 824 78
  • Version: 1.9.0
  • Server game time: 2020-04-25 21:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: isaac_audio

Replay description

Playing on the map glacier in my Type 4 Heavy. pushed onto the heavy side of the map and was against a T95, K V-4 and a VK 45.02 A, and I managed to block 90% of their shots and still make it out alive.

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