Anyone anylze this please
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Personal Score
Team Score
Detailed Report
Defeat
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
69 117
804
Lakeville – Standard
Strv 103-0
Rage_Of_Fafnir [FLAIR]
Without Premium | With Premium | |
---|---|---|
Credits | 39 117 | 39 117 |
Experience | 804 | 804 |
Battle efficiency
Σ:
4
4781
5
2750
532
2
-
- CoooooL_SteeL M103 1 2 3
- Czerwielbi_107 Emil II 3 1
- 01_GANGSTA T110E4 1 4
- SweshX 50TP Tyszkiewicza 3
- rudolf666 Strv 103-0 1 1 1
- romainpiredda08170 Prototipo Standard B 3 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 19/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4781
- {{ ::replay.translations.damageDealt.sniper }} 1900
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2750
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 6/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 532
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,98
Credits
With Premium
Received | 39 117 | 39 117 | ||||
Action / Personal missions payout | 30 000 | 30 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -15,879 | -15,879 | ||||
Auto-resupply ammunition | -92,200 | 0 | -92,200 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -38,962 | 0 | -38,962 | 0 |
Time
- Starting time 20:39
- Battle duration 13 min 33 s
- Time of destruction 13 min 28 s
Experience
Received | 804 | 40 | 804 | 40 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 804 | 40 | 804 | 40 |
- Version: 1.9.0
- Server game time: 2020-05-02 20:39
- Spawn: II
- Battle type: Regular
- Uploaded: Rage_Of_Fafnir
Replay description
What am I doing wrong?
10.45 magnet on the floor? This shots appear often to me in swedish tanks. either the shells went into the air short before the target or dig into the ground...
9.25 possible, but unlikley, that the STRV get increased armor at the front on its side...
2.06 how the hell can this shell not penetrate? I mean 306mm - 25% = 229,5.
Emil II full frontal upper plate is around 225-230, but from the higher angle I've shot it decreased to ~100 to 150mm effective armor
Replay's comments (0)