Ace, 11.1k spotting, The Forgotten French Light, The OG
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
109 307
3 297
3
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
AMX 13 90
AMX 13 90
ShowtimeRR [J4F]
05.05.2020 01:18
Without Premium With Premium
Credits 52 871 52 871
Experience 2564 3297
Detailed Report
Statistics for ShowtimeRR
Battle efficiency Σ: 2 1178 9 - 11139 8 -
  • MojoRisin1 T110E3 2
  • Graf_Ulrich [-SCA-] Bat.-Châtillon 25 t AP
  • The_Meteorologist [TAFFY] G.W. Tiger
  • jasonswow [TRY] T30 1
  • Panzer_Zac T-10 2 2
  • sudsy11 [TAP] Object 277
  • funturianDaddyingTroll Conqueror 1 2
  • LIGHTFIRE M60 1 1
  • BStyle97 [ASTYL] Object 430
  • buckeye_in_wv 212A 1
  • Pacancho Object 430U 2
  • shas_razrusha Spähpanzer Ru 251
  • Fitz506 [WONKA] T95
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 18/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1178
  • {{ ::replay.translations.damageDealt.sniper }} 508
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 11139
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,82
Credits With Premium
Received 52 871 52 871
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,171 -3,171
Auto-resupply ammunition -7,854 0 -7,854 0
Auto-resupply consumables 0 0 0 0
 
Total: 71,846 0 98,282 0
Time
  • Starting time 01:18
  • Battle duration 7 min 48 s
  • Time of destruction -
Experience
Received 1 465 73     1 465 73
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 099 0     1 099 0
 
 
Total: 2 564 73 3 297 110
  • Version: 1.9.0
  • Server game time: 2020-05-05 01:18
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ShowtimeRR

Replay description

It is Proc, so not to special, but spotted their Light and got him out. Being alone left me to do whatever I wanted. Good time. I wish I was able to do a little more damage to get my mission done, but really happy with this game. Enjoy!

Replay's comments (0)